It occurred to me in rereading the previous posts that not everyone who will be reading this has already read Grain Into Gold. That is a huge shame! So - Why would you want to buy GIG? Well, as you see from that coal and coke example, we get pretty detailed - not that detailed! We summarize how we got to numbers like that so you can see the logic, but not all the work. For those of you looking for a short cut, pages 69-81 of the book contain the charts. Yep, 13 pages of the costs of everything from a cow to a pound of beef jerky, from a beaver fur hat to a long sword, from a pound of wheat flour to the daily wage of a cobbler. Not only are these charts complete, but they are all based on the same system and they make sense! Grain Into Gold came out of a complete frustration in looking at yet another game book where an apple cost 1cc, but the apple grower would have needed to sell 200 apples a day to feed his family. While an apple grower might sell 200 apples during the fall, it seemed clear that his family would starve the rest of the year. Of course, the games weren’t written for the apple growers, but only for the adventurers. Grain Into Gold allows both of them to live in a reasonable and even sort of realistic economy, without crushing the game master under study notes the size of the FASB rules. (That’s Financial Accounting Standards Board - It’s an accounting joke - that’s why it wasn’t funny!)
So anyway - buy Grain Into Gold! Click here or here to find it.