The question has come up several times: How do we expand Legend Quest? We can add more monsters - Not too earth shattering there. We can add more gear - both magical and mundane. Some of the magic stuff can be interesting. But to expand the characters, we need more styles of magic. The Book of Wishes brought beast mastery, dwarven enchanters and elementalists, as well as the enclave sorcerers. What’s next? well here are some of the things we’re working on:
Spell Dancers - by moving their bodies, they conjure up their magical powers, in a fashion similar to how spell singers bring on their magic (from themselves, the environment and the target). Their casting times are quite long and it is not the greatest attack magic.
Enclave spell dancers - tribal dancing used to cast the big spells. Actually this is based on some of the legends and beliefs of some of the tribes in the USA’s history, expanded quite a bit (OK distorted quite a bit). Right now, this is more of a defensive thing - the village women and children dance to cast protection spells over their village and their warriors.
Spell Smithing - (OK so we have a lot of spell ___, but taken in the context of all the styles of magic, it’s not too much, we hope.) Spell smiths are enchanters who do not write their spells on the item, they craft their spell into the item. Again, it is a way to get around the metal resistances as well as make the spells harder to dispel. Also - with this you can craft those wondrous magical limbs and such. Super powered magical arm anyone? (Yes please - golden!)
Arcanist - a sorcerer who works with the inner workings of magic itself. There won’t be big fireballs here, but he will be able to strip the power from an enemy’s spells and redirect them with ease.
Dragonbone - a personal favorite. Imagine a spell caster standing atop a huge pile of bones. Not just any bones, but dragon bones. He pulls the power from the bones themselves to cast his spells. OK - not exactly an adventuring style, but summoning dragon bone armor and a dragon bone spear from the pile, while using the power of the dead dragon to fuel excessively powerful effects - stuff of legends!
The downside - I have to figure out how to do these cheaply, because Legend Quest specific supplements don’t sell very well. I’ve been thinking it through and we’ll find a way to make it all happen!
Last note - Don’t worry! We’re working on cool things for the warrior types as well. Carrier attacks and blended moves, etc.
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