One of our faithful readers who usually comments in emails and not in the blog asked if there had ever been a major fire or disaster in Rhum. Certainly there have been disaster: fires, plagues, etc, but nothing major enough to wipe out more than a couple of neighborhoods. That was until the war 26 years ago. When Garnock advanced north, taking first Parnania, then Nanerette, then setting their sights on that little nothing town called Rhum, things went poorly. The majority of the city was outside the “walls”. The only reason the wall lasted was that the maze of streets and buildings surrounding it prevented an organized army from moving against it. Besides the siege itself, the battles were mainly skirmishes. By the time help arrived and the combined armies battled, Rhum was in ruins.
Rather than rebuild their not so fair city where it was (mixed in with some hills), they decided to move the entire city about two miles to an open plain with a strong running stream. While some of the buildings were literally dragged the two miles, most of the buildings in Rhum are less than a generation old. That was part of the dilemma; Rhum was supposed to have been built “too big” so it could grow the population, but how big was “too big”.
Right now I’m still feeling good about the size and density. Most likely before we release The City of Rhum, I’ll have sketched out one of the residential neighborhoods and I’ll feel better about whether or not the density works. The Narrows is a neighborhood that has always been described as similar to London, where the people built the upper floors bigger than the street level floors, so there is very little air between the houses, even those across the street from each other. Depending on how that works out, I’ll know a lot more!