As
many of you know, Board Enterprises is celebrating its 25th year in
business. Yep! 1991-2016.
Probably older than a number of you reading this. Well, for us, this year has been all about
The Legend Quest Silver Anniversary Omnibus Edition. We are still shooting to have it out before
the end of October, so please keep your eyes open for that! You can see some of our info about it here.
We
have also just released Speed Characters, because we know that trying to create
point based characters can be very difficult.
Check out our write up of it here or just go and buy it here. (and thank you if you do!)
So
what’s in store for next year? Well,
we’ve been planning that and we think we may have actually come up with a
plan. Here’s the outline:
First,
we really do want to support the Omnibus edition and anyone who is trying run a
game with it. So we’re going to release
a Campaign Starter Kit that should lay out an entire campaign for some starter
characters. Everything is provided here
(really! everything!). Plus if the background and history in the CSK
isn’t enough for you, we’re going to put out the companion piece Open Spaces
describing the “kingdom” that campaign takes place in in even more detail than
you got in the campaign book. It’s a
little piece of fake Ireland in our fantasy world!
But
wait, there’s more! We’re going to
bundle everything together plus add in some of what we use to give out as our
“Game Masters’ Guild” set. This will
have some simple encounters, lots more starting characters, and who knows what
else.
So
OK, once we feel we have truly given Legend Quest and the game masters the
support they deserve, we are going to switch gears a bit. We had thought about doing the omnibus book
as a crowdfunding thing, but it didn’t feel right. We thought about doing Fletnern as a
crowdfunding thing, and it seemed impossible.
I mean the book would be about 1,600 pages at least. I’ll never get that done. So here is what we think we’re going to do,
and we’re open to comments!
Rather
than keep releasing books like A Baker’s Dozen Villains, Urban Developments,
and City of Rhum, we’re going to release pieces of everything all
together. How do we think we’ll sell
that? Well, as a crowdfunding
thing. The strategy shakes out like
this: For every dollar you kick in every
month (we’re probably using Patreon), you get a vote as to what the theme of
the next month will be. Every month,
we’ll keep putting out these blogs!
Every month we’ll keep putting out more entries for World of Fletnern. But every month we’ll be putting out the
types of things that would have filled books like Coins of the Road
(transportation and trade goods), Facets (gemstones, including their magical
aspects), Lifestyles of the Magical and the Mundane (how life works in the big
cities, including monetary stats for players and GMs to use), and on and on it
goes.
I
had planned to bill this as a surprise box.
You never know exactly what you’re going to get inside, but it’s going
to be a ton of stuff! When I’ve explained
it to a couple of you blog readers, it came back translated as, “Wow, that’s
how Dragon Magazine used to be when it was good.” Since Dragon Magazine called Legend Quest; “a
real gem of a game. One of the best
systems I’ve ever seen”, we absolutely love Dragon Magazine!
The
overarching “plot” of this is to legitimately get us communicating with you,
our content consumers. What do you
want? What don’t you want? You will be voting on content, so we should
be pleasing the majority of you. Feel
free to start communicating with us now!
Honestly, we’ll listen! We may
not do what you say, but we’ll listen to you!
If you make sense, we will follow your advice! Board Enterprises really wants to be your
favorite place to come for content on table top gaming, game mastering, and
world building, never forgetting character creation! But to be that, we need to hear from you!
We’ll
have a survey up pretty soon about what everybody is hoping for on themes. We think the theme thing will help,
especially when you’re going back over things later on and want find specific
stuff. Oh, and did we say that every
dollar you give us on Patreon will also grant you $1 worth of product? Yep, you’ll have your own private Board
Enterprises account and we’ll send out product whenever you want to spend those
BE Bucks. It really is a two-for-one
sale that never ends!!
I love the Speedy Character Creation supp. There's so many opportunities to craft 'archtypes' without having 100+ classes (sub classes, 'prestigue' classes, core classes, base classes, etc. Etc...)
ReplyDeleteYou guys can give up a point allocation template for a cool character idea and it doesn't have to fit into an overall 'power balancing act' like 5e is going through right now. LQ, because of the points system, is as balanced as you can get while still being able to craft very unique characters that can be your average rogue type or your version of your favourite story character.
Currently I have the racial points buy table and am adding some font, border and images to its page to give it a custom feel for our campaign world.
I think the 'faces' idea in Speed Character's really easily and concisely plugs the Charisma problems that have always plagued non-LQ systems. It's a great idea and such a good role playing tool.
I think the Patreon system is perfect for product feedback for LQ, BE. Given that BE provides an easy ratio of goods over fluff over the competition in a 1:10 money exchange, I assume that supporting BE on Patreon is going to be a an affordable and much less "I like this, but it's way to setting / system specific" feel than other companies in the industry have.
I for one really enjoy Creighton Broad Hurst's setup at Raging Swan, and even though RS products are very Pathfinder specific, there's still some good generic ideas, even if they're a big 'safe' on the whole. But more and more I find the incredible disparity between that system and LQ obvious in the unceasing whining and turmoil that surrounds game balancing issues...even with the different 'advancement paces' available to gamers of Pathfinder and friends...I want to scream, "Leave it and go buy points!" But the idea can't be told, it needs to be shown...products like Speed Character's Creation go along way for folks like me to commit fully to conversion. In '91, my buddy and I were busy memorising every square inch of his brother's 'Rules Cyclopaedia'. It was really hard to leave THAC0 behind, just like it's hard to leave Levels behind, but with LQ, the evidence, once shown, is overwhelming...it just doesn't make sense to use the rigidity of levels / classes and not take advantage of LQ's point buy system and overall freedom. I think anyone who wants to leave the squabbling and compromise behind and focus on roleplaying needs to entertain a few games of LQ; if they're serious about having fun over rules trials, they won't look back, except to say "so long!"
Can't wait for more!
A.