There
is at least one series of videos on the internet arguing about what weapons
would be most appropriate for which races based on their physical
capabilities. While I cannot argue with
the videos necessarily, I will argue this:
It doesn’t matter what the physical characteristics are; only what the
culture is - to a point. Here’s what I
mean:
Many
argue that elves use bows. I can agree -
to a point. True, elves are typically
smaller and weaker than humans (depends on your game, but they are in Legend Quest). So elves would more rarely use
long bows, but instead use “regular bows” or what some games refer to as short
bows.
I
think it is important to think what works in a forest? I would argue that a crossbow that can be
aimed with less strength than a bow would be better for a hunter who sits and
waits for prey. Holding back a 30-40lb
bow (what I consider most “standard” bows to be) still takes some strength and
can be tiring. Aiming a crossbow does
not require that output of effort. While
I think hunting with a bow is fine, war in the forests allows innumerable trees
to hide behind while people are firing bows at you. You cannot use indirect fire because of the
canopy, so range weapons aren’t all that important. It is reasonable to think that an archer
could shoot a crossbow then hide behind a tree while cranking it back up for
the next shot. Having a bow with an
enormous range is likely useless as the trees would often be in the way if you
are trying to shoot it too far.
Halflings
are shorter and weaker still. They too
can probably use “regular” bows, or crossbows, but they live in more open
areas, often hilly areas. I think
halfling tactics are shoot and run.
While this can be done with a bow, even a short bow takes up space. If you’re shooting and then trying to duck
through narrow spaces, a bow doesn’t work.
You need a sling! Sure, a better
ranged bow would be advantageous at certain times, but a sling can hide with you
while a bow cannot.
Do
orcs use crossbows? Nope. Why not?
Well, while some orcs could probably learn to craft crossbows, crafting
precision weapons just does not seem to be their way. They would like the long bows. I also think an orc would prefer to pepper a
target with as many arrows as possible rather than stay calm and aim like a
crossbow sniper.
Dwarves
and crossbows? Yes! First off, the same argument as orcs, in
reverse. Dwarves love technology and a
precision crossbow with a range finder and a safety lock would be right up
their alley. I have to agree that dwarves
should have shorter draw lengths, so if you need a dwarf to fire a bow, it
better be some specialized bow - made shorter and thicker to deliver similar
power in a shorter draw. But dwarves
lack agility. (There was an argument
about dwarves having shorter spines and therefore having better reactions -
That guy didn’t understand momentum!
Getting a beefy arm to move is difficult.) So with a crossbow, they can have the best of
both worlds. They can fire it from the
shoulder or they can mount it on a wall or bi-pod and use it as an artillery
weapon. Artillery weapons do not rely on
Agility, so the dwarf’s weakness is neutralized.
What
about melee weapons? Well, there’s a lot
to talk about with melee weapons, but the first thing should be: What is the enemy wearing? Fighting heavily armored dwarves is different
from fighting lightly armored elves is different from naked barbarians. If the enemy wears full plate, I suggest finding
a different enemy to fight. No, really,
I mean come on. If they’re naked, I
might even suggest saw toothed blades - maximum destruction of the flesh. But in normal circumstances (normal to FRPG),
a spear is the ultimate “I can do everything weapon”, but I’d still prefer a
war hammer against plate mail.
But
melee weapons are not always about their ability to cause damage. Pikes are meant to keep cavalry away. Big axes are foolish in territories that
don’t have good iron mines. A poor
forester can still find a workable club or shillelagh in the woods, and it’s
“free”. He may be forced to use what he
has. And we haven’t even started on
nets, man-catchers, and lassos for capturing or some of the military forks that
(at least in game) are great for disarming.
There
are some physical restrictions that should be put on races and the weapons they
use. No matter how much magical strength
a halfling has - having him whip around a 6’ claymore would be stupid. (This is FRPG not mongo manga.) But when it truly comes to what weapons a
race would use “normally” I think it all comes down to what their culture is,
including what materials and craftsmen they would have accessible to them. So it’s environment over heredity again!