December has not been a consistent month for us on this blog and we’re sorry. With vacations, holidays and general sugar comas, things have been a bit spotty. New Year’s Resolution: Get better about being consistent!
So the news of the day is The City of Rhum! It is available at RPG Now, now! Just click the link. e23 is likely on vacation, but we’ll post that link as soon as it is live.
This is the base for the other Rhum supplements. It is long on culture and generalities and short on details, prices and stats. We’re only charging $2.49 because some of the information in the book has been seen in the other supplements. Yes, we know some is a repeat - That’s why we cut the price on it! We’re hoping you will understand that and not feel cheated in any way.
This is also a reminder that if anyone buys all three of the Rhum supplements (Welcome to Rhum, Warrior Guilds of Rhum and Lost in Rhum), we will happily send you a combined price list from all three. The benefit here is that you can drop it into your spreadsheet program and search it or sort it, unlike our pdfs. I’d call it free, but you paid for the three books, so it’s not really all that free.
Early in 2012 - expect Royalty. Royalty is A Baker’s Dozen Royals, 100 Nobles, and 100 Castle Staff. Everyone you should need if your players go wandering into a castle or other noble event. We set them up as though there were two political structures - The one we use in Fletnern (The Council of Barons) and a more generic feudal one. Look, the hierarchy doesn’t matter. What you really want is a couple hundred NPCs that fit in a castle. Think of it as a wandering monster guide for the palace. Sure you could try and make up every noble cousin, uncle, and half mother in law as well as all their retainers, or you can take the easy way out and get Royalty!
The City of Rhum is now available on e23. Click this link to go there.